Data. Every day this page rebuilds from the official public meta dataset: a rolling sample of the last 100,000 games, clustered into team-composition archetypes. The clustered subset behind this snapshot holds 16,309 teams in 129 archetypes.
Qualification. An archetype needs at least 100 teams in the clustered sample to appear here; 85 archetypes qualify today.
Ordering. Qualified archetypes are sorted by mean placement (neutral = 4.5). The winrate shown is the top-1 rate (neutral = 12.5%).
Tiers. Within the qualified list, the top 10% are S, the next 20% A, the next 30% B, and the rest C. Any archetype with mean placement worse than 4.5 is capped at C. Tiers are recalculated daily, so boundary movement between days is expected.
Naming. Archetype names come from the synergy signature: the strongest active synergy headlines, a second active synergy is added when present, and colliding names get their core carry appended. Tiers and names are fully algorithmic — no editorial overrides.