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- Pokemon Auto Chess Guide: The Beginner's Evergreen Tactic — Grass Composition Breakdown
Pokemon Auto Chess Guide: The Beginner's Evergreen Tactic — Grass Composition Breakdown

This guide focuses on Grass — one of the easiest-to-use, most balanced, and highly scalable synergies. From Flora to Poison, and from the Leaf Stone to Shaymin, we will deeply analyze how to turn the Grass type into a true "Life Cycle Composition."
I. Trait Features and Core Mechanics
Grass is an easy trait to build in the early/mid game that remains a consistent strategy throughout the match. Its passive HP Regeneration can dominate early fights and provide strong defensive options and sustain in the late game.
For new players, Grass is not only simple to manage with a smooth tempo, but it is also an excellent BEGINNER trait.
🍓 Berry Mechanism and Management
Be sure to notice the Berries growing in the bottom left during a match.
* Beginner Strategy: Treat them as a "small heal with a stat bonus." Either slam them as soon as you harvest them or hoard them to deal with a bad or final matchup. * Interacting Units: Trubbish and Munchlax can be fed Berries to gain permanent max HP, making them valuable units to develop mid-to-late game.
II. Early Game Tempo (Early Game)
The Grass trait offers considerable healing in the early game. The focus should be on transitioning quickly into the Flora and/or Poison synergies.
Key Opening Signals
1. Leaf Stone: Obtaining Leafeon via a Leaf Stone. 2. Flora Activation: Securing 4~5 Flora very early (e.g., Petilil, Bulbasaur), which allows your summons to easily overwhelm most boards.
✅ Quick Tip Consider temporarily activating Human to use a TM (Technical Machine) to grant Petilil a better ability.
Leafeon is a standout early game unit: it serves as a "free" 2-star frontliner and provides an ATK buff to your Grass healing team. If you miss the Flora opener, you can still pivot using a Metapod (Grass/Bug) or an early Grovyle (Grass/Monster).
III. Mid Game Tempo (Mid Game)
Strategically, the priority is to level up to 7 to max out the Grass trait (Grass 7), while simultaneously activating as much Flora as possible.
Operations and Item Allocation
* The Grass 7 + Flora 6 combination is relatively cheap to set up. * After reaching Level 7, you can slow roll or roll down to 30g to look for core Stage 2 evolutions. * Remember to spread out some item slams on weak Flora units that will be sold later (like Chikorita or Lileep). * Grass Burmy is an excellent carry item holder, especially when paired with Metapod or Paras to activate Bug 2.
Mid Game Unique Unit Highlights
All 4 Grass/Flora Unique units are valuable for hitting mid-game Flora:
| Pokémon | Types | Core Function | Flexible Usage |
|---|---|---|---|
| Tropius | Grass/Flying | Generates extra Berries. | |
| Carnivine | Grass | Enables the Grass/Monster combination from Range 2. | |
| Ogerpon | Grass/Fire/Rock/Aquatic | Provides a late-game flex into Aquatic or Rock. | Can appear in Grass, Flora, Fire, Rock, or Aquatic Portals. |
| Maractus | Grass | Consider flexing into Sound 2 for an additional ATK buff. |
Tapu Bulu is the standout Unique power-wise; its ability and passive scale well in long Grass-healing fights, constantly boosting your team's ATK.
IV. Late Game Tempo (Late Game)
Since Grass only requires 7 units to max the trait, the late game allows for high flexibility and the ability to tech your board against opponents.
⚠️ Avoid Over-relying on Flora 6
A common trap for beginners is over-relying on Flora 6. If you must run Bayleef, Grotle, and Leafeon to maintain it, Flora 6 may not be worth keeping.
The Standard for Maintaining Flora 6 is:
At least 5 Grass/Flora units must be Epic, Unique, or Legendary tier.
Consistent late-game power boosts come from: Roselia, Sewaddle (+Bug 2), Chansey, and Haunter. These are stable late-game item holders.
Legendary Units
| Pokémon | Types | Core Function | Item Recommendation |
|---|---|---|---|
| Kartana | Grass/Steel | Snowbally ATK carry; one of the few good Wide Lens holders. | Wide Lens |
| Celebi | Psychic/Grass | Excellent support unit, but can also be built as a 3-range ATK carry. | PP Items |
| Virizion | Fighting/Grass | Provides high true damage to tear through tanks. Requires positioning and itemization for long-term team survival. | Survival/Sustain Items |
| Shaymin | Grass | All-star unit with huge board-wide hitting potential. Perfect user of the Pokenomicon / Micon. | Pokenomicon (Micon) |
✈️ Note: Shaymin's Sky-Forme conversion via Gracidea is only required for a Flying 8 build.
V. Hatch Considerations
The Grass trait currently boasts 3 Hatch units in the pool (as of version 5.10), an unprecedented number that significantly improves the consistency of pivoting to Grass from a "Baby opener."
* Serperior and Decidueye: Quality backline carries that can hold the Pokenomicon if you miss Shaymin. Decidueye also enables a potential Ghost 4 splash. * Victreebell: Offers valuable Grass/Poison/Flora overlap and generates a tanky support frontliner.
VI. Trait Overlaps to Consider
| Synergy | Description | Key Units |
|---|---|---|
| Flora | The main feature of Grass; key for early/mid-game snowballing. | Leafeon, Flora Uniques |
| Poison | Easy pivot to Poison 7 mid-to-late game. Haunter can signal a shift to Poison 5. | Haunter, Roselia, Victreebell |
| Bug | Great value by enabling Burmy or Sewaddle at Bug 2. | Metapod, Burmy, Sewaddle |
| Ghost | A high-tier splash trait. Paired with Haunter, can extend to Ghost 4. | Haunter, Decidueye, Dhelmise |
| Aquatic | If Flora's power is outscaled, consider swapping Ogerpon for Lombre or other high-value Aquatic units to hit Aqua 2. | Ogerpon, Lombre |
VII. Final Board Examples
| Composition Type | Description | Example Image |
|---|---|---|
| GrassFlora (Grass + Flora) | Healing snowball core, relying on summons for mass push. | ![]() |
| GrassPoison (Grass + Poison) | Balanced offense and defense, utilizing Haunter's status effects for counter-attacks. | ![]() |
| Generic Grass | A balanced build for stable transition and late-game defense. | ![]() |
VIII. Meme Comp Potential
| Meme Composition | Description | Example Image |
|---|---|---|
| "Flying 8 Reroll + Grass Vertical" | Combining the Grass heal with the Flying shield for maximal entertainment. | ![]() |
| "Life and Death Composition" | An ultimate showdown composition combining Grass healing with Dragon and Ground synergies. | ![]() |
IX. Conclusion
The Grass composition is known for its recovery, resilience, and flexibility. By correctly grasping the tempo of the Leaf Stone, the rhythm of Flora, and the ultimate power of Shaymin, you will secure a powerful synergy that can snowball, defend, and pivot. This is a solid and highly potential growth path for both new and veteran players.
Further Reading
Pokemon Auto Chess Synergy System Guide (Part 3): Normal Composition Breakdown
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