Dolliv
#0929

Dolliv

GrassNormalGourmet
COMMONTier 2Family SMOLIV

Terrain Pulse

If user has no field, gets GRASS_FIELD. Field effects in your team propagate to ADJACENT allies, then trigger an effect: GRASS_FIELD: heal [5,7,10,15,SP]% of max HP ELECTRIC_FIELD: gain [10,12,15,20,SP] SPEED PSYCHIC_FIELD: gain [10,12,15,20,SP] PP FAIRY_FIELD: gain [5,7,10,15,SP]% of max HP as SHIELD

HP
110
Attack
10
Speed
25
Defense
3
Special Defense
5
Max PP
90

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