Pokemon Auto Chess Items Guide - Complete Wiki & Tips

Complete Pokemon Auto Chess Wiki guide for all game items, crafting recipes, and tips. Master Pokemon Auto Chess with our comprehensive items database and strategy guides.

Welcome to the ultimate Pokemon Auto Chess Wiki! Explore our comprehensive database of 400+ items across 6 categories. Master Pokemon Auto Chess with expert tips, detailed crafting recipes, and strategic guides. Whether you're a beginner or pro, our Pokemon Auto Chess guide has everything you need to dominate the battlefield.

Total Items
Craftable Items
Base Components
Viewing All category, 314 items total
Miracle Seed

Miracle Seed

+15 HP

Components
Base Component
Mystic Water

Mystic Water

+15 PP

Components
Base Component
Heart Scale

Heart Scale

+3 DEF

Components
Base Component
Never Melt Ice

Never Melt Ice

+3 SPE_DEF

Components
Base Component
Charcoal

Charcoal

+3 ATK

Components
Base Component
Magnet

Magnet

+10 SPEED

Components
Base Component
Black Glasses

Black Glasses

+10% CRIT_CHANCE

Components
Base Component
Twisted Spoon

Twisted Spoon

+10 AP

Components
Base Component
Fossil Stone

Fossil Stone

A fossil of a Pokémon that lived in prehistoric times

Components
Base Component
Silk Scarf

Silk Scarf

Combine it with other item components to make all kinds of scarves, bands and bows. Those items will be removed if you lower down NORMAL synergy level.

Components
Base Component
Old Amber

Old Amber

The holder gains the FOSSIL type

Craftable

Recipe:

Fossil Stone
+
Fossil Stone
Dawn Stone

Dawn Stone

The holder gains the PSYCHIC type

Craftable

Recipe:

Fossil Stone
+
Twisted Spoon
Water Stone

Water Stone

The holder gains the WATER type

Craftable

Recipe:

Fossil Stone
+
Mystic Water
Thunder Stone

Thunder Stone

The holder gains the ELECTRIC type

Craftable

Recipe:

Fossil Stone
+
Magnet
Fire Stone

Fire Stone

The holder gains the FIRE type

Craftable

Recipe:

Fossil Stone
+
Charcoal
Moon Stone

Moon Stone

The holder gains the FAIRY type

Craftable

Recipe:

Fossil Stone
+
Heart Scale
Dusk Stone

Dusk Stone

The holder gains the DARK type

Craftable

Recipe:

Fossil Stone
+
Black Glasses
Leaf Stone

Leaf Stone

The holder gains the GRASS type

Craftable

Recipe:

Fossil Stone
+
Miracle Seed
Ice Stone

Ice Stone

The holder gains the ICE type

Craftable

Recipe:

Fossil Stone
+
Never Melt Ice
Choice Specs

Choice Specs

The holder gains 100 bonus AP

Craftable

Recipe:

Twisted Spoon
+
Twisted Spoon
Soul Dew

Soul Dew

During combat, the holder gains 5 AP and 5 PP every second

Craftable

Recipe:

Twisted Spoon
+
Mystic Water
Upgrade

Upgrade

Holder gains +5 SPEED ON_ATTACK (stackable)

Craftable

Recipe:

Twisted Spoon
+
Magnet
Reaper Cloth

Reaper Cloth

The holder's ability can now critically strike based on CRIT_CHANCE. If the ability can already critically strike by default, increase CRIT_POWER by 50% instead.

Craftable

Recipe:

Twisted Spoon
+
Black Glasses
Ability Shield

Ability Shield

When combat begins, the holder and allies ADJACENT_IN_THE_SAME_ROW receive 20% of their max HP as SHIELD and SAFEGUARD for 5 seconds

Craftable

Recipe:

Twisted Spoon
+
Miracle Seed
Power Lens

Power Lens

The amount of SPECIAL blocked by SPE_DEF is inflicted back to the attacker

Craftable

Recipe:

Twisted Spoon
+
Never Melt Ice
Pokemonomicon

Pokemonomicon

When the holder deals SPECIAL, they BURN the target for 3 seconds and reduce its SPE_DEF by 1.

Craftable

Recipe:

Twisted Spoon
+
Charcoal
Heavy-Duty Boots

Heavy-Duty Boots

Holder is immune to any BOARD_EFFECT, forced displacement and LOCKED

Craftable

Recipe:

Twisted Spoon
+
Heart Scale
Aqua Egg

Aqua Egg

The holder regains 20% of its max PP after casting its ability, + 2 PP for each cast done in the fight

Craftable

Recipe:

Mystic Water
+
Mystic Water
Blue Orb

Blue Orb

Every 3 attacks, unleashes a chain lightning that bounces to the 2 closest enemies, dealing 10 SPECIAL and burning 15 PP

Craftable

Recipe:

Mystic Water
+
Magnet
Scope Lens

Scope Lens

Critical attacks steal 10 PP from the target ON_HIT.

Craftable

Recipe:

Mystic Water
+
Black Glasses
Star Dust

Star Dust

After casting ability, gain 50% of max PP as SHIELD

Craftable

Recipe:

Mystic Water
+
Never Melt Ice
Green Orb

Green Orb

Holder and ADJACENT allies regain 5% of their max HP every 2 seconds. 30% of overheal is converted to PP.

Craftable

Recipe:

Mystic Water
+
Miracle Seed
Deep Sea Tooth

Deep Sea Tooth

Holder restore 5 additional PP ON_ATTACK. If the attack knocks out the target, restore 15 additional PP.

Craftable

Recipe:

Mystic Water
+
Charcoal
Shiny Charm

Shiny Charm

Prevents damage and give PROTECT for 1.5 seconds and 50 PP the first time the holder gets below 30% HP

Craftable

Recipe:

Mystic Water
+
Heart Scale
XRay Vision

XRay Vision

Holder is immune to SLEEP and their attacks can no longer miss.

Craftable

Recipe:

Magnet
+
Magnet
Razor Fang

Razor Fang

Attacks apply ARMOR_BREAK for 2 seconds ON_HIT.

Craftable

Recipe:

Magnet
+
Black Glasses
Gracidea Flower

Gracidea Flower

When combat begins, the holder and allies ADJACENT_IN_THE_SAME_ROW gain +20 SPEED

Craftable

Recipe:

Magnet
+
Miracle Seed
Loaded Dice

Loaded Dice

Attacks have [50,LK]% chance to also hit the lowest health enemy ADJACENT to target for 75% of the damage, which also trigger ON_HIT effects.

Craftable

Recipe:

Magnet
+
Never Melt Ice
Punching Glove

Punching Glove

Attacks deal 8 % of target max HP as additional PHYSICAL ON_HIT

Craftable

Recipe:

Magnet
+
Charcoal
Muscle Band

Muscle Band

When the holder takes damage, gain 1 stack. Every 2 stacks, the holder gains +2 DEF, +1 ATK and +5 SPEED (max 20 stacks)

Craftable

Recipe:

Magnet
+
Heart Scale
Wonder Box

Wonder Box

At the beginning of each battle, WONDER_BOX is replaced by 2 temporary random craftable items (max 3 items held)

Craftable

Recipe:

Black Glasses
+
Black Glasses
Smoke Ball

Smoke Ball

Once below 40% max HP, drop the smoke ball, gain 70 SHIELD and jump to a tile away. Every ADJACENT enemy is PARALYSIS and BLINDED for 4 seconds.

Craftable

Recipe:

Black Glasses
+
Miracle Seed
Wide Lens

Wide Lens

The holder gains +2 RANGE

Craftable

Recipe:

Black Glasses
+
Never Melt Ice
Razor Claw

Razor Claw

The holder gains +50% CRIT_CHANCE

Craftable

Recipe:

Black Glasses
+
Charcoal
Safety Goggles

Safety Goggles

Holder is immune to all negative status effects and to sandstorm damage

Craftable

Recipe:

Black Glasses
+
Heart Scale
King's Rock

King's Rock

+100 HP. 20% of max HP are gained as SHIELD when combat begins.

Craftable

Recipe:

Miracle Seed
+
Miracle Seed
Sticky Barb

Sticky Barb

When struck by an attack at melee range, deal 3 + 15% of DEF as retaliation TRUE and inflict WOUND for 3 seconds to the attacker.

Craftable

Recipe:

Miracle Seed
+
Heart Scale
Protective Pads

Protective Pads

Holder deals double damage against units with SHIELD, and is protected from recoil damage and retaliation effects.

Craftable

Recipe:

Miracle Seed
+
Charcoal
Max Revive

Max Revive

Give RESURRECTION, preventing the holder first KO and restoring to max HP

Craftable

Recipe:

Miracle Seed
+
Never Melt Ice
Assault Vest

Assault Vest

+40 SPE_DEF. Reduce BURN and POISONNED damage by 50%

Craftable

Recipe:

Never Melt Ice
+
Never Melt Ice
Shell Bell

Shell Bell

Holder heals for 33% of all damages inflicted

Craftable

Recipe:

Never Melt Ice
+
Charcoal
Poke Doll

Poke Doll

Reduce all incoming PHYSICAL and SPECIAL by 30%. Makes the holder more likely to be targeted.

Craftable

Recipe:

Never Melt Ice
+
Heart Scale
Red Orb

Red Orb

25% of attack damage is dealt as TRUE

Craftable

Recipe:

Charcoal
+
Charcoal
Flame Orb

Flame Orb

Holder increases its base ATK by 100% and is immune to FREEZE, but suffers from BURN during the entire fight.

Craftable

Recipe:

Charcoal
+
Heart Scale
Rocky Helmet

Rocky Helmet

+25 DEF. Negates critical bonus damage from all incoming critical hits.

Craftable

Recipe:

Heart Scale
+
Heart Scale
Friend Bow

Friend Bow

The holder gains the NORMAL type.

Craftable

Recipe:

Silk Scarf
+
Fossil Stone
Black Belt

Black Belt

Critical attacks provide 33% of the damage dealt as SHIELD.

Craftable

Recipe:

Silk Scarf
+
Black Glasses
Mach Ribbon

Mach Ribbon

Every 3 seconds, gain 20 SPEED.

Craftable

Recipe:

Silk Scarf
+
Magnet
Explosive Band

Explosive Band

The first time user shield is depleted, this item explodes, dealing 50% of all SHIELD gained so far as SPECIAL to ADJACENT enemies.

Craftable

Recipe:

Silk Scarf
+
Charcoal
Twist Band

Twist Band

Stat debuffs inflicted by enemies become buffs instead. Holder stat buffs cannot be stolen.

Craftable

Recipe:

Silk Scarf
+
Never Melt Ice
Lucky Ribbon

Lucky Ribbon

Holder gets 20 LUCK and has [15,LK]% chance to dodge attacks.

Craftable

Recipe:

Silk Scarf
+
Twisted Spoon
Big Eater Belt

Big Eater Belt

Increase all stat buffs received by 25% (rounded down, not affecting PP). Allows the wearer to eat 2 different dishes per round.

Craftable

Recipe:

Silk Scarf
+
Miracle Seed
Cover Band

Cover Band

If an ADJACENT ally is about to get KO with some incoming damage, the wearer takes the damage instead.

Craftable

Recipe:

Silk Scarf
+
Heart Scale
Efficient Bandanna

Efficient Bandanna

The holder and allies ADJACENT_IN_THE_SAME_ROW have their max PP reduced by 15%.

Craftable

Recipe:

Silk Scarf
+
Mystic Water
Nullify Bandanna

Nullify Bandanna

Holder can no longer cast its ability. AP is converted to ATK (10:3), and PP are converted to bonus SPECIAL on next attack.

Craftable

Recipe:

Silk Scarf
+
Silk Scarf
Aguav Berry

Aguav Berry

Consumed once below 50% HP, restore 50% HP and get CONFUSION for 3 seconds

Berries
Apicot Berry

Apicot Berry

Consumed once below 50% HP, heal 50 HP and gain 20 SPE_DEF

Berries
Aspear Berry

Aspear Berry

Consumed once below 50% HP or after being FREEZE, heal 50 HP and give +15 SPEED and immunity to FREEZE for the rest of the fight

Berries
Babiri Berry

Babiri Berry

Consumed once below 50% HP or after receiving a critical hit, heal 50 HP and gain PROTECT for 2 seconds

Berries
Cheri Berry

Cheri Berry

Consumed once below 50% HP or after being PARALYSIS, heal 50 HP and give +10 ATK and immunity to PARALYSIS for the rest of the fight

Berries
Chesto Berry

Chesto Berry

Consumed once below 50% HP or after being SLEEP, heal 50 HP and give +50 AP and immunity to SLEEP for the rest of the fight

Berries
Ganlon Berry

Ganlon Berry

Consumed once below 50% HP, heal 50 HP and gain 20 DEF

Berries
Jaboca Berry

Jaboca Berry

Consumed once below 50% HP, heal 50 HP and cast $t(ability.SPIKY_SHIELD) for 10 seconds

Berries
Lansat Berry

Lansat Berry

Consumed once below 50% HP, heal 50 HP and gain 50% CRIT_CHANCE

Berries
Leppa Berry

Leppa Berry

Consumed once below 50% HP or after casting ability, heal 50 HP and gain 50 PP

Berries
Liechi Berry

Liechi Berry

Consumed once below 50% HP, heal 50 HP and gain 15 ATK

Berries
Lum Berry

Lum Berry

Consumed once below 50% HP, heal 50 HP, clear negative status and get SAFEGUARD for 5 seconds

Berries
Oran Berry

Oran Berry

Consumed once below 50% HP, heal 50 HP and gain 80 SHIELD

Berries
Pecha Berry

Pecha Berry

Consumed once below 50% HP or after being POISONNED, heal 100 HP and give immunity to POISONNED for the rest of the fight

Berries
Persim Berry

Persim Berry

Consumed once below 50% HP or after being CONFUSION, heal 50 HP and give 10 SPE_DEF and immunity to CONFUSION for the rest of the fight

Berries
Petaya Berry

Petaya Berry

Consumed once below 50% HP, heal 50 HP and gain 80 AP

Berries
Rawst Berry

Rawst Berry

Consumed once below 50% HP or after being BURN, heal 50 HP and give 10 DEF and immunity to BURN for the rest of the fight

Berries
Rowap Berry

Rowap Berry

Consumed once below 50% HP, heal 50 HP and cast $t(ability.MAGIC_BOUNCE) for 10 seconds

Berries
Salac Berry

Salac Berry

Consumed once below 50% HP, heal 50 HP and gain 50 SPEED

Berries
Sitrus Berry

Sitrus Berry

Consumed once below 50% HP, heal 100 HP and increase all healing received by 30%

Berries
Golden Razz Berry

Golden Razz Berry

Consumed once below 50% HP, heal 50% of max HP and player gains 6 free shop rerolls.

Berries
Golden Nanab Berry

Golden Nanab Berry

Consumed once below 50% HP, heal 50% of max HP and player gains 5 GOLD.

Berries
Golden Pinap Berry

Golden Pinap Berry

Consumed once below 50% HP, heal 50% of max HP and player gains 3 random SWEETS.

Berries
Dynamax Band

Dynamax Band

At the start of the fight, raise max HP by 200%.

Special
Shiny Stone

Shiny Stone

Gives LIGHT synergy. A second spotlight is projected onto the holder's tile at the start of the fight.

Special
Rare Candy

Rare Candy

Immediately make a Pokémon evolve. Can only be given to Pokémon that can evolve, and reduce its sell price to its previous tier.

Special
Eviolite

Eviolite

Holder gets a bunch of stats, but can no longer evolve. Can only be given to non-fully evolved Pokémon.

Special
Gold Mask

Gold Mask

At the start of the fight, spawn 3 Pokémon that share a type with the holder. Rarity and tier scale with stage level.

Special
Gold Bottle Cap

Gold Bottle Cap

+1% CRIT_POWER per GOLD you have. Gain 1 GOLD per KO. If eliminating the last enemy, get a Jackpot that doubles the amount gained during the round.

Special
Absorb Bulb

Absorb Bulb

All the damage reduction is absorbed by the bulb. Once under 50% HP, bulb explodes, dealing all damage absorbed to ADJACENT enemy units as SPECIAL.

Special
Sacred Ash

Sacred Ash

Gives RESURRECTION. After resurrecting, up to 3 allies KO are resurrected as well, but without items.

Special
Star Piece

Star Piece

Gives the holder one additional STAR, which increases the power of their ability.

Special
Repeat Ball

Repeat Ball

Each time you spend gold on a reroll, gain 1 free reroll. For every 2 shop rerolls, gain 1 SPEED and 2 SHIELD. After lots of rerolls, you may encounter powerful Pokémon in your shop.

Special
Gold Bow

Gold Bow

The holder does not count for team size limit.

Special
Red Scale

Red Scale

Increase your passive income by 5 GOLD per round

Special
Treasure Box

Treasure Box

You wonder what's inside. It will open once you have 40 HP or less.

Special
Amulet Coin

Amulet Coin

+1 GOLD each time the holder knocks out an opponent. Reduce max interest cap by 10 GOLD.

Special
Gimmighoul Coin

Gimmighoul Coin

+5 GOLD when obtained. Increase max interest cap by 10 GOLD.

Special
Exchange Ticket

Exchange Ticket

Exchange an item component or a crafted item on bench for another random one. Single use, does not work with scarves.

Special
Recycle Ticket

Recycle Ticket

Recycle a crafted item on bench or the crafted items held by a Pokémon into their base components. Then all components held are sent back to player item bench. Single use.

Special
Bronze Dojo Ticket

Bronze Dojo Ticket

Use it on a Pokémon to send them to the Dojo for 3 stages, returning with +50 max HP, +5 ATK and +15 AP. A substitute takes their place in the meantime.

Special
Silver Dojo Ticket

Silver Dojo Ticket

Use it on a Pokémon to send them to the Dojo for 3 stages, returning with +100 max HP, +10 ATK and +30 AP. A substitute takes their place in the meantime.

Special
Gold Dojo Ticket

Gold Dojo Ticket

Use it on a Pokémon to send them to the Dojo for 3 stages, returning with +150 max HP, +15 ATK and +45 AP. A substitute takes their place in the meantime.

Special
Mission Order - Evolve!

Mission Order - Evolve!

Complete this mission to earn 30 GOLD: get 4 STAR STAR STAR Pokémon on board

Special
Mission Order - Destroy!

Mission Order - Destroy!

Complete this mission to earn 30 GOLD: inflict 100 damage to other players

Special
Mission Order - Level up!

Mission Order - Level up!

Complete this mission to earn 30 GOLD: reach level 9

Special
Mission Order - Diversify!

Mission Order - Diversify!

Complete this mission to earn 30 GOLD: reach 8 different active synergies

Special
Mission Order - Prosper!

Mission Order - Prosper!

Complete this mission to earn 30 GOLD: earn 200 GOLD in total during the game

Special
Aqua Monica

Aqua Monica

Pokémon in shop have 5% additional chance to have the WATER type.

Special
Fiery Drum

Fiery Drum

Pokémon in shop have 5% additional chance to have the FIRE type.

Special
Grass Cornet

Grass Cornet

Pokémon in shop have 5% additional chance to have the GRASS type.

Special
Icy Flute

Icy Flute

Pokémon in shop have 5% additional chance to have the ICE type.

Special
Rock Horn

Rock Horn

Pokémon in shop have 5% additional chance to have the ROCK type.

Special
Sky Melodica

Sky Melodica

Pokémon in shop have 5% additional chance to have the FLYING type.

Special
Terra Cymbal

Terra Cymbal

Pokémon in shop have 5% additional chance to have the GROUND type.

Special
Pokémon Egg

Pokémon Egg

An Egg sold at Chansey's Daycare

Special
Picnic Set

Picnic Set

Immediately consumed when given. Give a SANDWICH to the holder and all ADJACENT allies. SANDWICH gives stat boosts for the next fight based on the types of the Pokémon eating it.

Special
Wanted Notice

Wanted Notice

Wanted: Fainted or Alive Reward: 10 GOLD

Special
Leader's Crest

Leader's Crest

When another player beats you in battle, they get an additional 4 GOLD and take the LEADERS_CREST.

Special
Lapras Travel Pass

Lapras Travel Pass

Lapras offers a ride to go to a different region. Use the passport on a Pokémon to influence the destination based on its synergies.

Special
Berries

Berries

Gift 7 random $t(item.BERRIES) to your partner.

Special
Sweets

Sweets

Gift 7 random $t(item.SWEETS) to your partner.

Special
Ditto Gift

Ditto Gift

Gift a Ditto to your partner. Your partner needs to have at least one free space on the bench.

Special
Ticket Bundle

Ticket Bundle

Gift a bundle containing a $t(item.EXCHANGE_TICKET), a $t(item.RECYCLE_TICKET) and a $t(item.BRONZE_DOJO_TICKET) to your partner.

Special
Hatch Bundle

Hatch Bundle

Gift 2 random Hatch Pokémon to your partner. 5% chance to receive a Golden Egg instead.

Special
Regional Tour

Regional Tour

Gift a $t(item.LAPRAS_PASSPORT) to your partner and 10 free shop rolls.

Special
Banquet

Banquet

Give a random dish to every Pokémon on your partner's board and bench. On top of that get one mushroom of each type and a picnic set. Bon appétit!

Special
Small Exp Gift

Small Exp Gift

Your partner gains 8 XP. Excess XP at max level is given as GOLD.

Special
Gems Bundle

Gems Bundle

Gift 3 random synergy gems to your partner.

Special
Potion

Potion

A potion that heals 10 player HP of the team

Special
Forage Bag

Forage Bag

Gift 3 random item components

Special
Pretty Box

Pretty Box

Gift 2 random completed items to your partner.

Special
Collection Box

Collection Box

Gift 1 SILK_SCARF, 1 random craftable item, 1 random tool, 2 berries and an apple.

Special
Large Exp Gift

Large Exp Gift

Your partner gains 24 XP. Excess XP at max level is given as GOLD.

Special
Uncommon Gift

Uncommon Gift

Gift a random 2 STAR Additional or Regional Uncommon Pokémon to your partner. It will match your partner's highest active synergy.

Special
Rare Gift

Rare Gift

Gift a random 2 STAR Additional or Regional Rare Pokémon to your partner. It will match your partner's highest active synergy.

Special
Common Gift

Common Gift

Gift a random 3 STAR Common Pokémon to your partner. It will match your partner's highest active synergy.

Special
Epic Gift

Epic Gift

Gift a random 2 STAR Additional or Regional Epic Pokémon to your partner. It will have your partner's highest active synergy.

Special
Ultra Gift

Ultra Gift

Gift a random 1 STAR Ultra Pokémon to your partner. It will have one of your partner's 2 highest active synergies.

Special
Unique Gift

Unique Gift

Gift a random Unique Pokémon to your partner. It will have your partner's highest active synergy.

Special
Legendary Gift

Legendary Gift

Gift a random Legendary Pokémon to your partner. It will have one of your partner's 2 highest active synergies.

Special
Star Gift

Star Gift

Evolve one random Pokémon from your partner's board. If no Pokémon on the board can evolve, one of them will receive a big stat boost.

Special
Toolbox

Toolbox

Gift 3 random tools to your partner.

Special
Deluxe Box

Deluxe Box

Gift 1 random Shiny Item to your partner.

Special
Vanilla Flavor

Vanilla Flavor

Baked with NORMAL FLYING ARTIFICIAL GOURMET allies. Use it on $t(pkm.MILCERY) to evolve into a $t(pkm.ALCREMIE_VANILLA). $t(passive_description.VANILLA_CREAM)

Special
Ruby Flavor

Ruby Flavor

Baked with FIGHTING HUMAN STEEL allies. Use it on $t(pkm.MILCERY) to evolve into a $t(pkm.ALCREMIE_RUBY). $t(passive_description.RUBY_CREAM)

Special
Matcha Flavor

Matcha Flavor

Baked with GRASS FLORA POISON GHOST allies. Use it on $t(pkm.MILCERY) to evolve into a $t(pkm.ALCREMIE_MATCHA). $t(passive_description.MATCHA_CREAM)

Special
Mint Flavor

Mint Flavor

Baked with WATER AQUATIC ICE allies. Use it on $t(pkm.MILCERY) to evolve into a $t(pkm.ALCREMIE_MINT). $t(passive_description.MINT_CREAM)

Special
Lemon Flavor

Lemon Flavor

Baked with ELECTRIC BUG FAIRY SOUND allies. Use it on $t(pkm.MILCERY) to evolve into a $t(pkm.ALCREMIE_LEMON). $t(passive_description.LEMON_CREAM)

Special
Salted Flavor

Salted Flavor

Baked with ROCK GROUND FOSSIL allies. Use it on $t(pkm.MILCERY) to evolve into a $t(pkm.ALCREMIE_SALTED). $t(passive_description.SALTED_CREAM)

Special
Ruby Swirl Flavor

Ruby Swirl Flavor

Baked with FIRE WILD FIELD allies. Use it on $t(pkm.MILCERY) to evolve into a $t(pkm.ALCREMIE_RUBY_SWIRL). $t(passive_description.RUBY_SWIRL_CREAM)

Special
Caramel Swirl Flavor

Caramel Swirl Flavor

Baked with DARK MONSTER DRAGON allies. Use it on $t(pkm.MILCERY) to evolve into a $t(pkm.ALCREMIE_CARAMEL_SWIRL). $t(passive_description.CARAMEL_SWIRL_CREAM)

Special
Rainbow Swirl Flavor

Rainbow Swirl Flavor

Baked with PSYCHIC AMORPHOUS BABY LIGHT allies. Use it on $t(pkm.MILCERY) to evolve into a $t(pkm.ALCREMIE_RAINBOW_SWIRL). $t(passive_description.RAINBOW_SWIRL_CREAM)

Special
Rotom Catalog

Rotom Catalog

A catalog of devices that Rotom like. Use the catalog to have Rotom hop in and out of the various devices listed within.

Special
Teal Mask

Teal Mask

This carved wooden mask is adorned with crystals, grants Ogerpon the FLORA type during battle. Ogerpon loses its mask when its shield is depleted.

Special
Wellspring Mask

Wellspring Mask

This carved wooden mask is adorned with crystals, grants Ogerpon the AQUATIC type during battle. Ogerpon loses its mask when its shield is depleted.

Special
Cornerstone Mask

Cornerstone Mask

This carved wooden mask is adorned with crystals, grants Ogerpon the ROCK type during battle. Ogerpon loses its mask when its shield is depleted.

Special
Hearthflame Mask

Hearthflame Mask

This carved wooden mask is adorned with crystals, grants Ogerpon the FIRE type during battle. Ogerpon loses its mask when its shield is depleted.

Special
Zygarde Cube

Zygarde Cube

Contains cells of the Order Pokémon, Zygarde. It will cause a transformation into one of its alternate formes.

Special
Meteorite

Meteorite

A meteorite that seems to interact with Deoxys. It continues to give off a faint glow and is slightly warm to the touch.

Special
Auspicious Armor

Auspicious Armor

A peculiar set of armor that can make a certain species of Pokémon evolve. Auspicious wishes live within it.

Special
Malicious Armor

Malicious Armor

A peculiar set of armor that can make a certain species of Pokémon evolve. Malicious will lurks within it.

Special
Mystery Box

Mystery Box

A mysterious old box. When in your inventory, all $t(pkm.DITTO) found in shops are replaced by $t(pkm.MELTAN).

Special
Rusted Sword

Rusted Sword

It is said that a hero used this sword to halt a terrible disaster in ancient times. Gives the holder +50% base ATK. Transfers to the ally with the weakest ATK when the holder faints.

Special
Scroll of Waters

Scroll of Waters

Written upon it are the true secrets of the path of water. When used on a $t(pkm.KUBFU), will cause it to evolve into $t(pkm.URSHIFU_RAPID).

Special
Scroll of Darkness

Scroll of Darkness

Written upon it are the true secrets of the path of darkness. When used on a $t(pkm.KUBFU), will cause it to evolve into $t(pkm.URSHIFU_SINGLE)

Special
Memory Discs

Memory Discs

Can be equipped on $t(pkm.SILVALLY) to get a previously used type.

Special
$t(pkm.COMFEY)

$t(pkm.COMFEY)

Wears $t(pkm.COMFEY) and get its ability and its max HP, ATK, DEF, and SPE_DEF as bonus stats.

Special
Tatsugiri Commander (Curly)

Tatsugiri Commander (Curly)

Can command a Dondozo.

Special
Tatsugiri Commander (Droopy)

Tatsugiri Commander (Droopy)

Can command a Dondozo.

Special
Tatsugiri Commander (Stretchy)

Tatsugiri Commander (Stretchy)

Can command a Dondozo.

Special
Ball

Ball

A ball made of a large hard berry. When casting ability, throws the ball to the furthest FIELD ally to pass them the BALL and 50 SHIELD. If no FIELD ally with a free item slot at sight, throws the ball to the furthest enemy instead, dealing [30,SP]% of user's SPEED as PHYSICAL

Special
Metal Coat

Metal Coat

Gives STEEL synergy.

Special
Macho Brace

Macho Brace

Gives FIGHTING synergy.

Special
Spell Tag

Spell Tag

Gives GHOST synergy. When the holder is KO, CURSE its attacker to be KO'd after 10 seconds

Special
Shed Shell

Shed Shell

Gives BUG synergy but reduce the holder's max HP by 50% when cloned.

Special
Magmarizer

Magmarizer

Gives FIRE synergy. The holder doesn't take BURN damage. Instead, it gains 30 SPEED when burning.

Special
Electirizer

Electirizer

Gives ELECTRIC synergy. Every third attack inflicts PARALYSIS for 2 seconds ON_HIT.

Special
Pokérus Vial

Pokérus Vial

Gives POISON synergy. Infects the holder with POKERUS, gaining 1 ATK and 10 AP every 3 seconds and transmitting to ADJACENT allies.

Special
Cooking Pot

Cooking Pot

Gives GOURMET synergy. When BURN, the COOKING_POT is heated little by little which gives 10 SPEED per second.

Special
Max Elixir

Max Elixir

Restores 100% of max PP 1 second after the first ability cast.

Special
Exp. Share

Exp. Share

Get the best ATK, AP, DEF and SPE_DEF values of allies ADJACENT_IN_THE_SAME_ROW.

Special
Terrain Extender

Terrain Extender

At the start of the fight, holder gains either ELECTRIC_FIELD, GRASS_FIELD, PSYCHIC_FIELD or FAIRY_FIELD based on its synergies. When casting its ability, spread the field effect to all allies sharing the field's synergy.

Special
Light Ball

Light Ball

Gives LIGHT synergy.

Special
Protector

Protector

Gives ROCK synergy.

Special
Dragon Scale

Dragon Scale

Gives DRAGON synergy as first synergy.

Special
Air Balloon

Air Balloon

Gives FLYING synergy. Gain 10% chance to dodge attacks and immunity to any BOARD_EFFECT.

Special
Metronome

Metronome

Gives SOUND synergy. Every second, the holder gains 5 PP.

Special
Explorer Kit

Explorer Kit

Gives GROUND synergy. Increase the [LK] chance to find gold buried in the ground.

Special
Berserk Gene

Berserk Gene

Gives MONSTER synergy. The holder gets CONFUSION for 1 second if gaining MONSTER stacks.

Special
Surf Board

Surf Board

Gives AQUATIC synergy. The holder casts $t(ability.SURF) at every tidal wave, with the ability level matching current AQUATIC synergy level.

Special
Running Shoes

Running Shoes

Gives FIELD synergy. The holder gains 5 SPEED every tile they move (jumps and dashes count for one tile).

Special
Incense

Incense

Gives FLORA synergy. Each Pokémon in shop has an additional 5% chance to share a common synergy with the holder.

Special
Fire Gem

Fire Gem

+1 to FIRE synergy

Special
Rock Gem

Rock Gem

+1 to ROCK synergy

Special
Normal Gem

Normal Gem

+1 to NORMAL synergy

Special
Bug Gem

Bug Gem

+1 to BUG synergy

Special
Flying Gem

Flying Gem

+1 to FLYING synergy

Special
Ice Gem

Ice Gem

+1 to ICE synergy

Special
Water Gem

Water Gem

+1 to WATER synergy

Special
Steel Gem

Steel Gem

+1 to STEEL synergy

Special
Dragon Gem

Dragon Gem

+1 to DRAGON synergy

Special
Poison Gem

Poison Gem

+1 to POISON synergy

Special
Ghost Gem

Ghost Gem

+1 to GHOST synergy

Special
Field Gem

Field Gem

+1 to FIELD synergy

Special
Ground Gem

Ground Gem

+1 to GROUND synergy

Special
Amorphous Gem

Amorphous Gem

+1 to AMORPHOUS synergy

Special
Grass Gem

Grass Gem

+1 to GRASS synergy

Special
Electric Gem

Electric Gem

+1 to ELECTRIC synergy

Special
Fighting Gem

Fighting Gem

+1 to FIGHTING synergy

Special
Psychic Gem

Psychic Gem

+1 to PSYCHIC synergy

Special
Dark Gem

Dark Gem

+1 to DARK synergy

Special
Monster Gem

Monster Gem

+1 to MONSTER synergy

Special
Human Gem

Human Gem

+1 to HUMAN synergy

Special
Aquatic Gem

Aquatic Gem

+1 to AQUATIC synergy

Special
Flora Gem

Flora Gem

+1 to FLORA synergy

Special
Fairy Gem

Fairy Gem

+1 to FAIRY synergy

Special
Fossil Gem

Fossil Gem

+1 to FOSSIL synergy

Special
Sound Gem

Sound Gem

+1 to SOUND synergy

Special
Artificial Gem

Artificial Gem

+1 to ARTIFICIAL synergy

Special
Light Gem

Light Gem

+1 to LIGHT synergy

Special
Wild Gem

Wild Gem

+1 to WILD synergy

Special
Gourmet Gem

Gourmet Gem

+1 to GOURMET synergy

Special
Trash

Trash

No effect, but can be held.

Special
Leftovers

Leftovers

No effect. There is not much left to eat.

Special
Rusty Coin

Rusty Coin

An old rusty coin. +1 GOLD when obtained.

Special
Nugget

Nugget

A small gold nugget. +3 GOLD when obtained.

Special
Big Nugget

Big Nugget

A big gold nugget. +10 GOLD when obtained.

Special
Sun Stone

Sun Stone

Counts for 3 towards ZENITH. Under ZENITH, your Pokémon heal for 5 HP every 2 seconds and have 5% additional chance to BURN with their attacks.

Special
Heat Rock

Heat Rock

Counts for 3 towards DROUGHT. Under DROUGHT, your team gains 3 ATK and takes 20% less damage from BURN.

Special
Damp Rock

Damp Rock

Counts for 3 towards RAIN. Under RAIN, your team gains +2 PP per second.

Special
Icy Rock

Icy Rock

Counts for 3 towards SNOW. Under SNOW, your team recovers from FREEZE 20% faster and have [5,LK]% additional chance to FREEZE their opponents with their attacks.

Special
Smooth Rock

Smooth Rock

Counts for 3 towards SANDSTORM. Under SANDSTORM, your team takes 20% less sandstorm damage and gain 1 SPEED every second.

Special
Black Augurite

Black Augurite

Counts for 3 towards NIGHT. Under NIGHT, your team gains 5% CRIT_CHANCE and take 10% less critical damage.

Special
Float Stone

Float Stone

Counts for 3 towards WINDY. Under WINDY, your team gains 10 SPEED.

Special
Electric Quartz

Electric Quartz

Counts for 3 towards STORM. Under STORM, your team gains 50 SHIELD when struck by lightning and recovers from PARALYSIS 20% faster.

Special
Mist Stone

Mist Stone

Counts for 3 towards MISTY. Under MISTY, your team gains 3 SPE_DEF.

Special
Blood Stone

Blood Stone

Counts for 3 towards BLOODMOON. Under BLOODMOON, your team gets 30% of incoming healing as SHIELD when WOUND, and heal for 20% of damage dealt if target is WOUND.

Special
Smelly Clay

Smelly Clay

Counts for 3 towards SMOG. Under SMOG, your team gains 5% accuracy and has 15% less chance to get POISONNED.

Special
Odd Stone

Odd Stone

Counts for 3 towards MURKY. Under MURKY, your team gains 10 LUCK and -10% negative status duration, and resist to CURSE 1 second longer.

Special
Blast Wand

Blast Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT, or 50% if it's a critical hit.

Special
HP Swap Wand

HP Swap Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT. Wands SPECIAL has [20,LK]% chance to be stolen from the target's max HP and given to the attacker.

Special
Spirit Wand

Spirit Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT + 5% for each ability casted by the attacker during the fight, and have [20,LK]% chance to give 5 additional PP.

Special
Long Wand

Long Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT . Ranged FAIRY allies gain +1 RANGE and have [1,LK]% increased CRIT_CHANCE, multiplied by the distance between attacker and target.

Special
Confuse Wand

Confuse Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT and have [5,LK]% chance to cause CONFUSION for 2 seconds and reduce their SPE_DEF by 3.

Special
Petrify Wand

Petrify Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT and have [5,LK]% chance to cause LOCKED for 2 seconds and reduce their DEF by 3.

Special
Slow Wand

Slow Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT and have [5,LK]% chance to cause PARALYSIS for 2 seconds and reduce their SPEED by 10.

Special
Slumber Wand

Slumber Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT and have [5,LK]% chance to cause SLEEP for 2 seconds and reduce their ATK by 3.

Special
Guiding Wand

Guiding Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT . Wands SPECIAL has [50,LK]% chance to be redirected to the lowest HP% enemy at RANGE.

Special
Surround Wand

Surround Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT + 5% per enemy ADJACENT to the attacker. Wands SPECIAL has [10,LK]% chance to be inflicted to all enemies ADJACENT to the attacker in addition to the target.

Special
Pounce Wand

Pounce Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT . When being hit at melee range, FAIRY allies have [10,LK]% chance to retaliate for 30% of incoming damage to ADJACENT enemies, guaranteed if it's a critical hit.

Special
Two-Edged Wand

Two-Edged Wand

Fairy attacks deal 50% ATK as additional SPECIAL ON_HIT. Wands SPECIAL can also be inflicted as recoil damage to the attacker ([80,LK]% chance to prevent recoil damage).

Special
Warp Wand

Warp Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT and have [5,LK]% chance to teleport target on a cell far away

Special
Switcher Wand

Switcher Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT and have [5,LK]% chance to swap target position with farthest enemy

Special
Whirlwind Wand

Whirlwind Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT and have [5,LK]% chance to throw a whirlwind that makes all the units in its path to fly away.

Special
Tunnel Wand

Tunnel Wand

Fairy attacks deal 20% ATK as additional SPECIAL ON_HIT. Wands SPECIAL has [5,LK]% chance to pass through the target to hit enemies in a line behind it.

Special
Chef's Hat

Chef's Hat

The holder will cook their Signature Dish between rounds.

Special
Olive Oil

Olive Oil

Gain 20% dodge chance in the next fight.

Special
Rage Candy Bar

Rage Candy Bar

Gain 10 ATK at the start of the next fight.

Special
Rock Salt

Rock Salt

Start the next fight with SAFEGUARD for 10 seconds and 20% of max HP as SHIELD.

Special
Tea

Tea

Gain 60 PP at the start of the next fight.

Special
Curry

Curry

Start the next fight RAGE for 3 seconds.

Special
Poffin

Poffin

Gain 100 SHIELD. All held berries are added to the poffin. Their effects are applied immediately, with healed HP turned into SHIELD.

Special
Casteliacone

Casteliacone

The first attack in the next fight will inflict FREEZE for 5 seconds ON_HIT.

Special
Whipped Dream

Whipped Dream

The first attack in the next fight will inflict CHARM for 5 seconds ON_HIT.

Special
Tart Apple

Tart Apple

In the next fight, each attack by this Pokémon will remove 2 DEF from the target. Will turn into a SWEET_APPLE after one round.

Special
Sweet Apple

Sweet Apple

In the next fight, each attack by this Pokémon will remove 2 SPE_DEF from the target. Will turn into a SIRUPY_APPLE after one round.

Special
Syrupy Apple

Syrupy Apple

In the next fight, each attack by this Pokémon has [30,LK]% chance to inflict PARALYSIS for 1 second. Will turn into LEFTOVERS after one round.

Special
Herba Mystica

Herba Mystica

Gain a field effect based on its flavor. The flavor will be determined by the type of the Pokémon eating it: FAIRY: HERBA_MYSTICA_SWEET GRASS: HERBA_MYSTICA_BITTER ELECTRIC: HERBA_MYSTICA_SOUR PSYCHIC: HERBA_MYSTICA_SPICY Others: HERBA_MYSTICA_SALTY

Special
Herba Mystica (Sweet)

Herba Mystica (Sweet)

Get FAIRY_FIELD during the next fight

Special
Herba Mystica (Spicy)

Herba Mystica (Spicy)

Get PSYCHIC_FIELD during the next fight

Special
Herba Mystica (Sour)

Herba Mystica (Sour)

Get ELECTRIC_FIELD during the next fight

Special
Herba Mystica (Bitter)

Herba Mystica (Bitter)

Get GRASS_FIELD during the next fight

Special
Herba Mystica (Salty)

Herba Mystica (Salty)

Get SAFEGUARD during the next fight

Special
Honey

Honey

Each Pokémon in the next shop rerolls this round has an additional 5% chance to share a common synergy with a Pokémon eating HONEY.

Special
Black Sludge

Black Sludge

POISONNED the Pokémon that eats it. If it has POISON type, restore 5% of max HP every 2 seconds instead.

Special
Fruit Juice

Fruit Juice

Gain 50 SPEED in the next fight.

Special
Nutritious Egg

Nutritious Egg

Start the next fight with +50% base ATK, DEF and SPE_DEF.

Special
Leek

Leek

Gain 50% CRIT_CHANCE and allow ability to critically strike in the next fight. If the ability can already critically strike by default, increase CRIT_POWER by 50% instead.

Special
Large Leek

Large Leek

Gain 100% CRIT_POWER and allow ability to critically strike in the next fight. If the ability can already critically strike by default, increase CRIT_POWER by 50% instead.

Special
Moomoo Milk

Moomoo Milk

Gain 15 permanent max HP.

Special
Smoked Fillet

Smoked Fillet

Permanently lose 5 max HP to gain 3 ATK and 10 AP.

Special
Spinda's Cocktail

Spinda's Cocktail

A cocktail with [LK] random effects that can buff stats or make you dizzy.

Special
Berry Juice

Berry Juice

Gain 100 SHIELD at the start of the next fight and every time a berry is consumed.

Special
Binding Mochi

Binding Mochi

The first attack in the next fight will cause POSSESSED for 5 seconds ON_HIT.

Special
Strawberry Sweet

Strawberry Sweet

Gain 3 permanent ATK

Special
Love Sweet

Love Sweet

Gain 3 permanent DEF

Special
Berry Sweet

Berry Sweet

Gain 15 permanent HP

Special
Clover Sweet

Clover Sweet

Gain 10 permanent LUCK

Special
Flower Sweet

Flower Sweet

Gain 10 permanent SPEED

Special
Star Sweet

Star Sweet

Gain 10 permanent AP

Special
Ribbon Sweet

Ribbon Sweet

Gain 3 permanent SPE_DEF

Special
Sweets

Sweets

A random candy granting a permanent stats bonus

Special
Sandwich

Sandwich

Gives various stat boosts for the next fight based on the types of the Pokémon eating it.

Special
Hearty Stew

Hearty Stew

At the start of next fight, raise max HP by 30%. If fed to a Pokémon holding COOKING_POT, the Pokémon is BURN for 5 seconds.

Special
Mushrooms

Mushrooms

A mix of mushrooms that can be sold for GOLD when coming back to town

Special
Tiny Mushroom

Tiny Mushroom

Gives 30 SPEED and reduce max HP by 30% for the next fight when consumed. Will be sold for 1 GOLD when returning to town.

Special
Big Mushroom

Big Mushroom

Gives +30% max HP for the next fight when consumed. Will be sold for 2 GOLD when returning to town.

Special
Balm Mushroom

Balm Mushroom

When consumed, gains SAFEGUARD, 30 SPEED and heals 10% of max HP per second for the next fight. Will be sold for 5 GOLD when returning to town.

Special
Rice

Rice

Gives 80 SHIELD. If a Tatsugiri is on the board, also provides the additional stats given by its form.

Special
Berries

Berries

Forage a random berry for the Chef to hold. If no free item slots, it goes to your inventory.

Special
Nanab Berry

Nanab Berry

Consumed once below 50% HP, heal 50 HP and player gains 1 GOLD.

Special
Old Rod

Old Rod

After each PvP round, fish a Pokémon that is then added to a free slot on your bench. Can catch common and uncommon WATER Pokémon as well as $t(pkm.MAGIKARP).

Special
Good Rod

Good Rod

After each PvP round, fish a Pokémon that is then added to a free slot on your bench. Can catch rare WATER Pokémon as well as $t(pkm.FEEBAS).

Special
Super Rod

Super Rod

After each PvP round, fish a Pokémon that is then added to a free slot on your bench. Can catch epic WATER Pokémon as well as $t(pkm.WISHIWASHI).

Special
Rich Mulch

Rich Mulch

Use it on a flower pot to evolve the Pokémon inside, or on a berry tree to fully grow it.

Special
Amaze Mulch

Amaze Mulch

Use it on a flower pot to permanently give 50 max HP and 30 AP to the Pokémon inside, or on a berry tree to fully grow it and make it golden.

Special
Cell Battery

Cell Battery

Each cell battery on bench gives 2 SPEED to all your ELECTRIC Pokémon. Use it on an ELECTRIC Pokémon to supercharge it for the next fight, granting it 20 SPEED, 30 SHIELD and ELECTRIC_FIELD.

Special
Fire Shard

Fire Shard

Sacrifice 3 player HP to give permanently +3 ATK and +3 SPEED to a FIRE Pokémon. Immediately consumed when given.

Special

Frequently Asked Questions

Common questions and answers about the Pokemon Auto Chess item system

Item Usage Guide

Complete guide to mastering the Pokemon Auto Chess item system, from beginner basics to advanced strategies

Beginner Basics
Beginner

Essential item knowledge for players just starting the game

  • 1Prioritize equipping items on your core Pokemon rather than distributing them evenly
  • 2Health and defense items are usually more stable than attack items
  • 3Observe items in the shop and plan your crafting routes
  • 4Don't rush to craft; make sure the item fits your team
Crafting Tips
Crafting

Methods for efficiently using the crafting system to create powerful items

  • 1Memorize common item recipes to improve decision-making speed
  • 2Collect multiple identical base items to prepare for crafting
  • 3Timing is important; don't waste base items too early
  • 4Some base items are strong on their own and don't need to be crafted immediately
Strategic Combinations
Strategy

Choosing the most suitable item combinations based on team composition

  • 1Tank Pokemon suit survival items (health, defense, recovery)
  • 2Damage Pokemon suit attack items (attack power, critical hit, spell power)
  • 3Consider the synergy between item passive effects and Pokemon abilities
  • 4Adjust item choices based on opponent teams
Advanced Techniques
Advanced

Mastering high-level item management and timing

  • 1Learn to reserve economy before key rounds to buy items
  • 2Understand item priorities and make correct choices when resources are limited
  • 3Observe other players' item choices to predict battle outcomes
  • 4Master hidden item mechanisms and special interaction effects